Peridot is a project that is near and dear to my heart. Niantic entrusted the design of its 2nd original IP to me and it was a pleasure to create this colorful, trippy & happy world of Peridots with my team. I had the opportunity to hire and guide a wonderful team of designers on a project where the human world and the Peridot world overlapped in fun and sometimes unexpected ways. We had the honor of creating the world of the "Dots"- from the creatures to foods and items, all the way to the UI, Marketing, trailers, swag & even dot Plushies!
The creatures in Peridot are required to carry quite a heavy load. Not only do the creatures need to be lovable enough for a tomagatchi and unique enough to be instantly recognizable as a new IP, but the creatures also needed to support a procedural generation system. With these things in mind, we went through many rounds of creature concept variations until finding the exact right balance of graphical abstraction with soft lines. The result was a unique and magical creature with infinite procedural possibilities.