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Mieke Hutchins



TryCarrots LLC

Art Director & Concept Artist

October 2023  - Current

Providing Art Direction & Concept Art consulting services for companies large and small within the world of XR, AR, VR, Games (console, mobile and PC) and film. Utilizing 20+ years of experience in entertainment and cutting edge tech to bring your project creative and innovative solutions, specializing in the creation of new IPs and world building. 

Niantic Labs 

Art Director

April 2013  - October 2023

  • Founding team member of Niantic Labs.

  • Art Director on Niantic’s latest original IP, Peridot.

  • Art Director & Publishing Art Director on the Niantic Platform: Transformers:Heavy Metal, Wol, Typewriter. 

  • Lead Artist on Monster Hunter Now. 

  • Lead Artist on Pokemon Go.

Leading a wonderfully talented team of designers and creating high-level concept art & UI  for some of Niantic Labs most ambitious upcoming location-based augmented reality titles. Involved in initial concepting and project planning all the way through asset creation and in-engine design for use in the shipped title.



Sr. Concept Artist

April 2013 - October 2015

  • Ingress

  • Endgame 

Joined the Niantic team within Google, as the teams first artist, before the company spinout in 2015.


Atomic Fiction

Concept Artist / Lead Digital Matte Painter

October 2011 - March 2013

  • Star Trek: Into the Darkness (concept artist / digital matte painter)

  • Flight (digital matte painter)

  • Looper (digital matte painter)


Doug Chiang Studios

Concept Artist

May 2011 - July 2012

  • Robota (concept artist)

  • Unnamed Film (concept artist)

  • Unnamed Game (concept artist)


Matte World Digital

Concept Artist / Lead Digital Matte Painter

November 2010 - October  2011

  • Hugo (concept artist / digital matte painter)

  • Captain America:  The First Avenger  (concept artist / digital matte painter)


ImageMovers Digital 

a Disney Company

Concept Artist / Lead Digital Matte Painter

February 2009 - November 2010

  • Yellow Submarine (concept artist)

  • Mars Needs Moms! (digital matte painter)

  • A Christmas Carol (digital matte painter)


Whiskytree Inc

Apprentice Concept Artist

June 2007 - February 2009

  • Founding team member of Whiskytree

  • Ironman (digital matte painter)

  • Bedtime Stories (digital matte painter)

  • Zohan (compositing/roto)

  • EA Need for Speed 9 (concept artist)

  • Meyer Sound (concept artist)

  • Burton Snowboards (motion graphics artist)

  • Nokia (motion graphics artist)

  • Mozilla (motion graphics artist)



Purdue University — BFA Psychology, Art & Design

Expression College for Digital Arts — BS Animation & Visual Effects



Maya, Blender, Keyshot, 3DsMax, Unity…

Photoshop, illustrator, AfterEffects,  Procreate, …

Figma, UI/UX mockup, iconography…

3d &  2d Concept art, illustration, graphic design.. 



“Nuthin’ But Mech 4”

“Cinefex #127”: Captain America Feature

“Cinefex #128”: Hugo Feature

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