Mieke Hutchins
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EXPERIENCE
Niantic Labs
Art Director
April 2013 - October 2023
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Founding team member of Niantic Labs.
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Lead Artist on Pokemon Go.
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Art Director & Publishing Art Director on the Niantic Platform: Transformers:Heavy Metal, Wol, Typewriter.
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Art Director on Niantic’s latest original IP, Peridot.
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Principal Artist on Monster Hunter Now.
Leading a wonderfully talented team of designers and creating high-level concept art & UI for some of Niantic Labs most ambitious upcoming location-based augmented reality titles. Involved in initial concepting and project planning all the way through asset creation and in-engine design for use in the shipped title.
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Atomic Fiction
Concept Artist / Lead Digital Matte Painter
October 2011 - March 2013
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Star Trek: Into the Darkness (concept artist / digital matte painter)
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Flight (digital matte painter)
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Looper (digital matte painter)
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Doug Chiang Studios
Concept Artist
May 2011 - July 2012
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Robota (concept artist)
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Unnamed Film (concept artist)
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Unnamed Game (concept artist)
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Matte World Digital
Concept Artist / Lead Digital Matte Painter
November 2010 - October 2011
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Hugo (concept artist / digital matte painter)
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Captain America: The First Avenger (concept artist / digital matte painter)
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ImageMovers Digital
Concept Artist / Lead Digital Matte Painter
February 2009 - November 2010
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Yellow Submarine (concept artist)
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Mars Needs Moms! (digital matte painter)
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A Christmas Carol (digital matte painter)
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Whiskytree Inc
Apprentice Concept Artist
June 2007 - February 2009
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Founding team member of Whiskytree
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Ironman (digital matte painter)
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Bedtime Stories (digital matte painter)
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Zohan (compositing/roto)
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EA Need for Speed 9 (concept artist)
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Meyer Sound (concept artist)
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Burton Snowboards (motion graphics artist)
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Nokia (motion graphics artist)
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Mozilla (motion graphics artist)
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EDUCATION
Purdue University — BFA Psychology, Art & Design
Expression College for Digital Arts — BS Animation & Visual Effects
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SKILLS
Maya, Blender, Keyshot, 3DsMax, Unity…
Photoshop, illustrator, AfterEffects, Procreate, …
Figma, UI/UX mockup, iconography…
3d & 2d Concept art, illustration, graphic design..
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PUBLICATIONS
“Nuthin’ But Mech 4”
“Cinefex #127”: Captain America Feature
“Cinefex #128”: Hugo Feature